Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations


March 18, 2024 by our News Team

Stolen Realm, a new game inspired by Divinity: Original Sin and Baldur's Gate 3, offers a unique synchronous turn system, flexible six-player co-op, and a variety of game modes, making it an exciting addition to the Xbox gaming scene.

  • The synchronous turn system adds a new level of tactical depth to combat, making it fast-paced and engaging.
  • The flexible six-player drop-in/drop-out system allows for seamless co-op gameplay, with the game automatically adjusting difficulty based on the number of players.
  • The game offers a variety of game modes, including a full campaign, hardcore mode with permadeath, and a roguelike mode for endless replayability.


Stolen Realm, a new game that draws inspiration from Larian Studios’ acclaimed Divinity: Original Sin series, has arrived on the gaming scene. As we put the finishing touches on Stolen Realm, it’s been exhilarating to witness the explosive success of Baldur’s Gate 3, which has proven that there is a significant demand for games of this genre. If you’re an XBOX enthusiast searching for a title to satisfy your Baldur’s Gate 3 cravings, we believe Stolen Realm might just do the trick. However, we’d also like to shed light on the unique elements that set our game apart, such as its streamlined combat mechanics, engaging decision-making, and cooperative gameplay.

One of the standout features of Stolen Realm is its synchronous turn system. Unlike traditional turn-based combat, where players take their turns one after another, Stolen Realm allows all players and enemies to act simultaneously. This approach delivers the tactical depth reminiscent of Baldur’s Gate 3 and Divinity: Original Sin, but with combat encounters that move at a much faster pace. In co-op mode, this means no more waiting around for your turn while your friend contemplates their next move. You’ll swiftly progress through your adventure, spending less time idling and more time engaging in lively debates with your companions about whether to tackle another combat encounter, explore a special event, or hunt for treasure in our richly diverse fantasy environments.

Speaking of co-op, we’ve developed a highly flexible six-player drop-in/drop-out system that allows you to seamlessly join your friends on Xbox Live for a few rounds before departing just as effortlessly. The game automatically adjusts its difficulty based on the number of players present, ensuring that you always face an appropriate level of challenge. Xbox has always excelled in delivering friction-free multiplayer experiences, and Stolen Realm seamlessly integrates into this ecosystem.

Our commitment to enhancing gameplay extends beyond combat mechanics. Stolen Realm revolves around the core essence of role-playing games: making choices. Whether it’s deciding your next move in combat, selecting new skills to acquire, navigating attribute-altering events that offer devilish bargains, or swapping out armor and weapons based on your latest loot, the game empowers you to make meaningful decisions. Our highly flexible class system allows you to Cherry-pick abilities from any class-tree, offering endless possibilities for creative character builds. With over 300 skills and 700 unique items, including standout pieces like the Abbadon the Soul Crusher mace that raises fallen enemies as skeletal warriors, and The Bloodletter cursed sword that grants enhanced power at the cost of your life force, the game presents a wealth of options to shape your character and influence your adventure.

When it comes to choice, Stolen Realm offers a variety of game modes to cater to different preferences. The full campaign boasts six difficulty levels, while the hardcore mode introduces permadeath for those seeking an extra challenge. For an unpredictable and fresh experience every time, the roguelike mode grants you a level-up after each battle and presents a randomized selection of skills and items. Even in defeat, each run contributes to permanently unlocking new characters and passive skills for future attempts.

On behalf of the team behind Stolen Realm, I want to express our gratitude to you for taking the time to learn about our game. We are also immensely thankful to our incredible community, whose feedback has helped shape Stolen Realm into a better game (and ensured the inclusion of talking bears as a feature). We extend our appreciation to esteemed streamers like Sacriel, Shroud, Anthony_Kongphan, Strippin, Sequisha, Fairlight_Excalibur, and many others who have championed our debut game created by a small but passionate team. We hope that our description has piqued your interest and that you are eager to embark on your own adventure in Stolen Realm alongside your friends. The game is available now on PC and Xbox, so dive in and enjoy the journey!

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

Larian’s Influence on Stolen Realm Developers: A Fascinating Discussion on Inspirations

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