Overseer Games Plans Kaiserpunk Patch to Enhance Performance and Adjust Difficulty


March 26, 2025 by our News Team

Kaiserpunk has launched and the team is working on addressing performance issues, UI/UX challenges, and game balance based on player feedback.

  • Exciting new game launch
  • Commitment to improving and delivering a better experience
  • Valuing and actively seeking player feedback


Kaiserpunk is Here, but We’re Just Getting Started

Hey there, Kaiserpunk fans! We’re super excited to announce that we launched Kaiserpunk last Friday! It’s been a wild ride getting to this point, and while we’re thrilled with the response, we know we still have a long way to go. The buzz around the game is palpable, but we recognize that we haven’t quite hit the mark we aimed for. So, what’s next? Buckle up, because we’re committed to delivering the game Kaiserpunk deserves—and the experience you all want to dive into.

Your Feedback Matters

First off, a huge thank you to everyone who has shared their thoughts with us! Whether you’re raving about what you love or pointing out what’s holding you back from fully enjoying the game, your feedback is invaluable. Each comment helps us understand how to improve, and we genuinely appreciate every single player’s input.

Right now, we’re focusing on the feedback that highlights areas for improvement. It looks like we’re seeing three main themes: performance issues, UI/UX challenges, and game balance. Let’s break these down, shall we?

Performance: We’ve Got Work to Do

Performance is a biggie. Some of you have encountered issues that simply shouldn’t be happening—and we hear you loud and clear. That’s just not okay! We’re on it, working as swiftly as we can to enhance performance for everyone. Just a heads up, though: meaningful improvements will likely take about a week. We appreciate your patience as we tackle this head-on.

UI/UX: Complexity Can Be Beautiful

Next up is UI/UX. Designing interfaces for complex games is no walk in the park, but that doesn’t mean we’re shying away from it. We’re rolling up our sleeves and diving into improvements starting with the very first patch. Your ongoing feedback will be crucial in this process, so don’t hold back! Let us know what you think—we want to hear it all. You can find the best ways to reach out at the end of this post.

Game Balance: Let’s Dial It Back a Notch

And now, let’s tackle the elephant in the room: game difficulty. We aimed for a challenging experience, but it turns out we may have gone a bit overboard. Our goal is for you to enjoy everything Kaiserpunk has to offer, not to feel like you’re facing insurmountable odds. So, we’re planning to adjust the difficulty starting with our first patch. We hope these changes will make the game more enjoyable for many of you.

What’s Next?

We’re gearing up to release our first patch tomorrow, March 24th, and we’ll keep you updated on what’s in store for the future. We’re also excited to eventually share our long-term plans with you, but for now, our focus is on making your current experience the best it can be.

This project has always been a huge undertaking for us, and we’re truly grateful for the support you’ve shown. From the bottom of our hearts—thank you! The journey of Kaiserpunk is just beginning, and we’re eager to live up to the promise we made to you and create an even more incredible experience.

If you’re facing issues or have ideas about what you’d love to see in the future, please reach out. Your feedback is crucial, and we highly value it. You can share your thoughts in the pinned threads or channels on Steam, Discord, or Reddit—whichever you prefer.

Stay tuned for updates, and we’ll catch you tomorrow with our first patch! Until then, happy gaming!

Overseer Games Plans Kaiserpunk Patch to Enhance Performance and Adjust Difficulty

Overseer Games Plans Kaiserpunk Patch to Enhance Performance and Adjust Difficulty

Overseer Games Plans Kaiserpunk Patch to Enhance Performance and Adjust Difficulty

Overseer Games Plans Kaiserpunk Patch to Enhance Performance and Adjust Difficulty

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