People Can Fly Collaborates on Gears of War: E-Day Development


January 27, 2025 by our News Team

People Can Fly and The Coalition are teaming up to develop Gears of War: E-Day, a highly anticipated return to the iconic franchise that promises to deliver a thrilling and visually stunning experience.

  • A return to a beloved franchise for People Can Fly
  • A chance for the developers to add their unique flair to the Gears of War universe
  • The use of Unreal Engine 5 promises stunning graphics and immersive environments


People Can Fly Joins Forces with The Coalition for Gears of War: E-Day

Exciting news is buzzing in the gaming world! People Can Fly is back in the saddle, teaming up with The Coalition to develop the next chapter in the iconic Gears of War series: Gears of War: E-Day. This collaboration isn’t just a business deal; it’s a heartfelt return to a franchise that holds a special place in the hearts of many, including the folks at People Can Fly.

Sebastian Wojciechowski, the CEO of PCF, expressed the studio’s enthusiasm, stating, “We are honored to return to the world of Gears of War, a franchise deeply embedded in our studio’s history.” With a legacy that includes leading development on Gears of War: Judgment and co-developing the first three titles, it’s clear that this isn’t just another project for them. It’s a passion project, a chance to add their unique flair to a beloved universe.

A New Chapter in a Legendary Saga

Mike Crump, Studio Head at The Coalition, echoed this sentiment, saying, “Gears of War: E-Day is not just our next major game; it’s a return to what makes Gears of War games special and authentic.” It’s a thrilling time for fans who have been longing for that signature blend of intense action and compelling storytelling that the series is known for.

Guillaume Barry, Development Director at PCF, added, “Our team at People Can Fly, made up of dedicated Gears of War fans, is pouring everything we have into creating an experience that will exceed expectations.” While they’re keeping tight-lipped about specifics for now, you can feel the excitement bubbling just beneath the surface. Isn’t it refreshing when developers are genuinely passionate about the projects they’re working on?

Emergence Day: A Journey into Horror

Mark your calendars, because Gears of War: E-Day is set to take us back to the harrowing days of Emergence Day. The announcement trailer, showcased at the Xbox Games Showcase 2024, invites players to experience the brutal horror through the eyes of none other than Marcus Fenix himself.

Imagine this: fourteen years before the events we’ve come to know, Marcus and his comrade Dom Santiago return home only to find themselves facing a new nightmare—the Locust Horde. These grotesque, relentless creatures don’t just emerge from the ground; they erupt, laying siege to humanity with terrifying ferocity. The stakes have never been higher, and the tension is palpable.

Unreal Engine 5: A Visual Feast

What’s more, Gears of War: E-Day is being built from the ground up using Unreal Engine 5. This promises to deliver a visual experience that’s simply unprecedented. Just think about it: the stunning graphics and immersive environments will pull you right into the heart of the chaos. Are you ready to face the Locust Horde like never before?

As we wait for more details to emerge, one thing is clear: the collaboration between People Can Fly and The Coalition is set to reignite the Gears of War legacy in spectacular fashion. Keep your eyes peeled for updates, because this is one journey you won’t want to miss!

People Can Fly Collaborates on Gears of War: E-Day Development

People Can Fly Collaborates on Gears of War: E-Day Development

People Can Fly Collaborates on Gears of War: E-Day Development

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Technology Explained


Unreal Engine 5: Unreal Engine 5 is a powerful game engine released in 2022 that allows creators to design incredibly realistic graphics with tools that are accessible to a wider range of developers. It achieves this through features like Nanite, which renders vast amounts of detail, and Lumen, a system that simulates lighting in real-time.

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