This update for Horizon Forbidden West Complete Edition on PC improves stability, fixes bugs, and addresses player-submitted feedback.
1. Improved stability and crash fixes based on player feedback 2. Bug fixes, including the Hunting Grounds reward issue and HDR Max Luminance slider 3. Enhanced visual experience with DLSS 3 Frame Generation during cutscenes and UI screens, and improved Photo Mode functionality.
Greetings, fellow tech enthusiasts! Today, we have an exciting update to share with you regarding the Horizon Forbidden West Complete Edition on PC. This update brings a host of improvements, bug fixes, and crash fixes, all based on valuable player feedback. So, let’s dive right in!
Since the game’s launch last week, the development team has been diligently monitoring crash reports and investigating issues reported by players through their support channel. The result? A patch that not only addresses several crash-related concerns but also enhances overall stability.
Now, let’s talk about those bug fixes. One particularly irksome bug prevented players from claiming rewards at the Hunting Grounds when using mouse and keyboard controls. Fear not, for this issue has been swiftly resolved, ensuring a smoother gaming experience for all.
But that’s not all! The HDR Max Luminance slider, known to cause a bit of a headache for some players, has been fixed and is now functioning as intended. Additionally, DLSS 3 Frame Generation is now active during cutscenes and UI screens, such as the weapon wheel. This enhancement promises to elevate your visual experience to new heights.
For those who enjoy capturing breathtaking moments in-game, rejoice! Photo Mode now displays the correct ‘Hide UI’ button prompt when using a controller, allowing you to frame your shots with precision.
Furthermore, the team has addressed a bug that caused multiple Quest categories to be highlighted simultaneously, providing a more streamlined questing experience. Additionally, a mouse cursor offset issue on the map for resolutions other than 1920×1080 pixels has been rectified.
As always, the dedicated teams at Nixxes and Guerrilla are diligently listening to player feedback and are actively working on future patches to further optimize the game and address any remaining issues. Your voices are being heard, and your gaming experience matters!
If you happen to encounter any issues along your journey through Horizon Forbidden West, fret not! Simply reach out to the support team and provide the requested files. Your assistance in gathering data and insights will aid in the continuous improvement of the game.
That’s all for now, fellow adventurers. Stay tuned for more exciting updates and happy gaming!
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Technology Explained
DLSS: DLSS (Deep Learning Super Sampling) is an advanced AI-powered technology developed by NVIDIA that enhances real-time graphics rendering in video games and applications. DLSS utilizes deep learning algorithms to upscale lower-resolution images in real-time, resulting in higher-quality visuals while maintaining optimal performance. By harnessing the power of AI and deep neural networks, DLSS effectively boosts frame rates and image quality, enabling gamers to experience smoother gameplay and more immersive graphics without sacrificing computational efficiency. This technology has gained widespread recognition for its ability to deliver impressive visual fidelity and improved performance simultaneously, revolutionizing the way modern computer graphics are processed and displayed.
DLSS Website: https://www.nvidia.com/en-gb/geforce/technologies/dlss
HDR: High Dynamic Range (HDR) is a technology used to create images and videos with a greater range of luminance levels than what is possible with standard digital imaging. It allows for a greater range of colors and details to be captured in an image, resulting in a more realistic and vibrant look.
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